09 December 2025

List of Games I have designed - 1990 to now

 This is a list of games I have designed and run, mostly at Chestnut Lodge Wargames Group (CLWG), with a few run at the Holborn Group, and about 3 run online with groups of friends.

  • Live and Let Live
    • WW1 Trench Warfare collaborative game. All players are on one side trying to live and fight against an automated German foe that reacts to your aggression or passivity in a Tit for Tat way

  • Sound of the Guns
    • WW1 Trench Warfare. The Control plays chords on a piano and teaches the players - who play soldiers in a simulated trench - upturned tables and chairs - how listen and react to types of shell. No sides. Just surviving.

  • Seize Warsaw, 1939
    • The German first attempt to take Warsaw in 1939 with a Panzer Division. Control ran the Polish side using static defences with some reserves to be moved in reaction to German assaults.

  • We are All at C
    • A Naval Wargame, where the players are on the same side and the enemy moved by a script. I did this mostly because only one side has any interesting decisions.

  • A Little Bit of Bread and No Cheese
    • All the players are peasant farmers, some have temporary official roles in the feudal system. They are all trying to farm and survive. The enemy is probably the weather, not helped by the demands their Lord.

  • Kill Chain
    • All players are US servicemen attempting to support an anti-terrorist sweep in Afghanistan, in the 2000s
  • War of the Roses games

    • Shameless and Impudent Lords - 1 and 2 
      • Both of my only two Megagames have been conflict games, with a conflict between two major factions and a lot of neutral Lords being persuaded who to back. 

    • Against the Nature of Gentleness
      • Similar to the above, but a large club game, less players, and all players were either Yorkists or Lancastrians. No neutrals.

    • After the Battle of Towton, 1461
      • I ran this Online and it was a committee game for the winning Yorkist team about how to "win" the Towton victory.

    • Certeyne Ceducious Persones, 1469
      • The Robin of Redesdale Rebellion. All players were either Yorkist, or Lancastrians, though some players were being deceptive about their roles and loyalties. 

  • Aaland, 1918
    • A game that includes all the sides involved in the attempt to control the Aaland Island during the Finnish Civil War / Russian Revolutionary Wars. Mostly about communication issues. 
  • Shameless, Impudent and Indebted Lords – 1450
    • A committee game where the players are all trying to make the government work and get rid of the debt, but they are attempting to improve their power base in court so they can eventually outlaw the other side. Civil conflict that might lead to violence.
  • Viperous Worm: Gaming popular opinion, 1450
      • All the players are in civil conflict that might lead to violence. They are trying to influence the "political narrative" to improve their popular support and to validate their "need" to move to violence.
         
    • Rain of Drones - 1 and 2
      • Both sides are represented in the game. Some players were Drug Cartels smuggling over the USA land border. The USA side were two federal agencies and there was a Mexican government side. There was conflict between all sides.

    • The Battle of Midtskogen, 1940
      • Two sides were represented but at different times. The Norwegian player setup their static defence and the German player then attacked it with Control implementing the Norwegian reactions according to the plan.

    Computer Game

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